Other
How To Survive a Pandemic
Recognizing the importance of “Process Work” as a shared approach to generate our pandemic resilience, the project How To Survive a Pandemic explores how the inclusion of communication devices, creative technology and multimedia art making, can... More
Other
Space Junkyard Blowup
Life as a space junkyard hauler is a sweet job, with many perks like being your own boss and access to all the Space garbage that you could want! But there are also risks that come with the territory. Space Junkyard Blowup is a two-player... More
Essay
Social Touch and Body Exploration Through Handheld Electronic Interactive Games - Contemporary Design Theories
The contemporary design object I’m examining through the lens of Victor Papanek’s Function Complex model [1] is a handheld electronic interactive toy (Fig. 1.); name unknown, made in China, purchased from an online retailer in 2011. In addition,... More
Essay
Creative Expression and the Journey of the Human Spirit Through Critical Play
Creative Expression & the Journey of the Human Spirit Through Critical Play Game play and fantasy offer people a low risk and low stake arena to develop emotional, social and relational intelligence skills and deepen their greater awareness of... More
Installation
Playshop: GradEx108 Creative Coaching Demos - Karaoke Edition
Playshop: GradEx108 Creative Coaching Demos - Karaoke Edition is an interactive installation that uses music as a metaphor to express less known inner aspects of self and relationship with others. Individuals or partners can book a demo... More
Other
Interactive Co-Active Coaching Model
My goal was to create a game-like interaction that trains players on Co-Active coaching techniques by providing both an instructional tool and an experiential exploration of meaningful choice in the coaching context. The interactive manual is... More
Other
Interactive Creative Portfolio
This project is taking some of the ideas I got from looking at game design and twine game engine for non-linear storytelling, and applying this to many projects over my time in the Digital Futures Undergrad program; also thinking about visual... More
Essay
It’s All Parts Of The Process_ Applying Creative Methodologies, Game Design Theory and Audio Design to Storytelling, World Building and Character Development
This paper looks at tools and exercises adapted from professional coaching and process-oriented psychology, applied to the creative process of writing narrative fiction, specifically character development and world building. It explores how game... More
Integrated Media
Mr Spock's Pin
Methodologically, as a professional relationship system coach I draw from the field of Process Oriented psychology, which holds a focus on raising a group's awareness of it's wholeness, exploring what change is needed on a higher level, and... More
Essay
OCAD Y U Mad The Interactive Journey by Leanna Barwick
This paper is the research component of a playable game experience I am designing and building for my OCADU GradEx108 show in May 2023. My work explores the use of computer videogame design practices and development tool usefulness for... More
Essay
Thesis V2: Experiential Learning, Game Design & Relationship Systems Intelligence
ABSTRACT Experiential learning is a pedagogical approach that emphasizes hands-on experience and reflection. It has been widely used in various fields such as psychology, education, and business. Game design, critical play, and systems thinking... More
Work by
Leanna Barwick
Digital Futures Program, game design, organizational development, coaching, systems thinking, systems design
“During GradEx108, visit https://creativerising.ca/ website to book a creative coaching sample session using the Playshop: Karaoke installation room....” [More]