Other
Ai Face Filter
This Meta Spark Studio filter utilizes Ai generated faces and backgrounds to obstruct the user's identity and surroundings. This project uses 3D objects and image manipulation to create a scene that blends 2D images, 3D objects, and the real... More
Digital Media
AR Painting Projection
This project showcases a target-specific AR application which expands a traditional painting (made by artist Nicole Mezzapelli). On the first scan the painting is projected into 3D space expanding the painting's depth past the canvas, this was... More
Other
Dream Factory
In a first of its kind experience, the boundaries between the physical and digital realms are beginning to intertwine. Made possible with the groundbreaking Mixed-Reality features in the Meta Quest 3, immerse yourself in an unfamiliar world and... More
Digital Media
Ego Death
Ego Death is an exploration into the unknown. This artwork was made through the randomness found in the creative process, produced as a product of an exploding 3D mesh. Ego Death is a small piece of a chaotic 3D animation.
Graphic Design
Falling Apart
A 3D typography piece created in Substance Stager and processed in Photoshop
Mixed Media
In The Night I Dream
I dream about a world surrounded by fields. Electric Sheep frolic through the grass. The flowers bend under the weight of their code. A synthetic veil laid on top of me. I dream about people. People walking in crowded city streets.... More
Other
Lukey World
Lukey World is an exploration into photoscanning. It features a photoscanned asset of me, Lukey, and creates a small street where you can approach and interact with my multiple clones! This VR experience is fully voice acted and explores... More
Digital Media
My Heart Beats to Every Word You Say
My Heart Beats to Every Word You Say is 3D typographic artwork. This piece was created in the 3D software Substance Stager.
Other
Project: EER
Project: EER brings players into virtual reality to explore 4 chambers, each evoking its own emotion. Players will be able to explore the Zen, Rage, Fear, and Surprise room. This is experienced through standalone VR hardware such as the Meta Quest... More
Fashion
Suburb Clothing - Suburb Space Force
Suburb Space Force: drop one of the Suburb Clothing line. The collection features a full tracksuit (sweatshirt and sweatpants) that imitate a Space Force employee uniform! Along with the clothing, art pieces were released corresponding with the... More
Animation
Sun Grabber
Sun Grabber is an animation made in C4D using the Octane render engine. It utilizes a rigged arm mesh and toon shaders to create a short surreal animation. This was created in one day.
Other
Survival
Survival is a point and click web game. It is a short existential horror-comedy game that questions the meaning of choice in a zombie apocalypse. This game was created in a couple days for a game jam with the theme "Winning Isn't Everything".
Other
The Gallery (Formerly MUSEUM)
The Gallery, a small VR art exhibition, highlights a variety of my work including games and art. The Gallery is a spiritual successor to an early project MUSEUM, it adapts the same architecture and style from the initial web-game and expands it... More
Other
Trickfoolery
TRICKFOOLERY! is a slapstick isometric 3D fighting game where you can’t fight, but you can dodge, taunt, and bait your enemies into fighting for you. Made in collaboration between U of T and OCAD students in the winter of 2023! I was... More
Graphic Design
Until It Hurts
A 3D typography piece rendered using unlit materials to create a 2D effect. This piece was made in Substance Stager
Digital Media
We Found Comfort
We Found Comfort is a 3D typographic artwork made in collaboration with poet/artist, HerbalTeaGyal. The visual component of this piece was created in C4D utilizing the Octane render engine and features a heavy focus on volumetric exploration.
Other
When I'm Quiet On The Other Side
This was the first 3D Typography animation that I made. It was made using C4D and was key frame animated to warp the text and the camera, creating an almost non-euclidean space between the user and the piece.
Work by
Luke D'Alfonsi aka. lukey
Digital Futures
“Lukey: Pioneering Creativity Beyond Limits...” [More]