Kayli Chow

When I'm Small

Video
2025
When I'm Small is an Unreal Engine Cinematic experiment made for the Game Engines class. In the video, the main character is a seductive demon character that hides in the shadows, which is why I deliberately chose to obscure her or blur her out, to maintain an air of mystery. I also chose to keep her face completely hidden until the second part of the video, to increase the viewer's intrigue towards her.

“This cinematic helped me hone my editing and virtual production skills, which came in handy when it was time to create the trailer for Beam it up, Blorp! The trailer eventually won second place in the best trailer category at Level Up Showcase. ”

Share with someone

Work by

Kayli Chow

Creative Technologist

“Multidisciplinary artist merging art and technology to create playful, interactive worlds across games and installations.”