Jun Li
Cybernetic Interaction
Digital Media
2021
Cybernetic theory and interactivity have much in common. Most of the key notions in both of them can be described as the system in conversation that about the system talking to each other through the information passed back and forth between the particular relationship in audiences and artworks. These similar languages can be pointed out are feedback, control, conversation and system thinking in the field of cybernetic theory and interactive artworks. Some concepts of the cybernetic are applicable to interactivity. The core field of my thesis project that I am paying attention to is cybernetics and interactivity in which intersections with the participants will be discussed to contribute to developing communication, promoting the interaction and the relationship among the artworks, participants and observers.
“This major part of the project was set up on Twitter, which allows participants to have different artistic experiences. A new kind of interactive experience in observing art pieces is proposed to create cybernetic interactive artworks. As the outcome of this thesis, it features a modified Tweeting experience with an embedded communication system to create a unique opportunity. It utilizes the machine learning model to process the picture and immediately retweets the message back to social media in real-time after taking participants’ inputs. It engages remote participants in a different way and allows them to share the interactive experience around the results of the artworks through this thesis project, which is giving me a new tool for enhancing my art practice.”