Meet the Designer

Tianyu

Zhang

aka. Jessica, Game Art, 3D Animation, Social Media Design,Visual Effects

“Creative animation and VFX designer skilled in Unity, Maya, Blender, and TouchDesigner. Experienced in 3D modeling, real-time animation, and procedural effects. Passionate about storytelling and visual expression across games and digital platforms.”

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Profile Picture
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I'm an animation and visual effects designer with a strong foundation in 3D modeling, real-time animation, and visual storytelling. With four years of academic training in Unity, Maya, and TouchDesigner at OCAD University, I've developed a solid technical base that supports my creative pursuits. Outside of class, I’ve self-taught Blender and am currently expanding into Houdini to further explore procedural workflows and complex effects.My work spans across game development and multimedia installation, including environment design, motion graphics, and interactive content. I’ve led and collaborated on multiple projects, including VR experiences and independent game levels, where I was responsible for scene building, character animation, and visual effects implementation.In addition to production, I bring strong experience in digital content strategy and community engagement. I’ve worked as a social media manager and intern for tech and AI companies, managing content creation and platform growth across Instagram, TikTok, YouTube, Discord, and Xiaohongshu. I’ve independently built and maintained channels, planned brand campaigns, and analyzed performance metrics to optimize reach and engagement.With a blend of visual creativity, technical skill, and cross-platform strategy, I aim to create immersive, emotionally resonant digital experiences that connect users and audiences worldwide.
OCAD U - Faculty of Arts & Science
Digital Futures
Major In progress, 2025

3D Animation Visual Effects Unity & Blender Game Art Social Media Content Creation

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