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Faculty of Arts & Science

Digital Futures

Iris Andrici

The Moon Man: Shaders and Textures

Digital Media
2023
This section of The Moon Man includes my work in designing and working with shaders and textures throughout the development process of the game. I tried to outline my input thoroughly as well as the relevant results gains through experimentation and practice.The programs used here were: Substance Designer, Substance Painter, Blender and UnityIn order displayed: Sand texture, Toon Shader, Grass ShaderToon and Grass Shaders both are originally made by Minions Art then altered by me to get the needed results for our game's desired image.

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Sand Texture P1
Sand Texture P1
Sand Texture P2
Sand Texture P2
Toon Shader P1
Toon Shader P1
Toon Shader P2
Toon Shader P2
Toon Shader P3
Toon Shader P3
Grass Shader P1
Grass Shader P1
Grass Shader P2
Grass Shader P2

Work by

Iris Andrici aka. Mahcrishe

Digital Futures

“Delving into the unknown...”