Faculty of Design
Graphic Design
Phinny Nguy
Nemesis
Graphic Design
2020
Board Game
Nemesis is a board game that uses the psychoanalytic Jungian theory to help people develop a better understanding of their own actions. The game features a grid style board and several game pieces that players use to build their own path to their destination. With the roll of the die, players are given the choice to pick between two different actions upon drawing a card from the deck. Taking a deeper look, the idea behind choice relates elements of a player’s personality. The goal of this was to develop a visual representation of the player’s own personality while taking a wider scope in the unconscious underlying issues that may affect people’s day to day life. Thus, it helps people come to these realizations and allows them to tackle them as they mature and become the best versions of themselves.