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Faculty of Arts & Science

Digital Futures

Leanna Barwick

Interactive Co-Active Coaching Model

Other
2020
My goal was to create a game-like interaction that trains players on Co-Active coaching techniques by providing both an instructional tool and an experiential exploration of meaningful choice in the coaching context. The interactive manual is accessible through the Twine/SugarCube side menu and allows players to access it whenever they might want to study the Co-Active model through reading, rather than playing the game.I was drawn to the conceptual parallels I observe between the inherent nature of dialogue and choice that happens in a coaching engagement (from the coach’s perspective e.g. Choosing what skills to use in response to the client), how I, as a supervisor evaluate the application of skills based on observing a coaching engagement in order to raise the student’s awareness of their coaching impact and proficiency in the Co-Active model - and -how this might be translated through Twine’s ability to share text, interactive dialogue and using the point tracking system that can be created using SugarCube programming variables.

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Interactive Co-Active Coaching Model
Interactive Co-Active Coaching Model

Work by

Leanna Barwick

Digital Futures Program, game design, organizational development, coaching, systems thinking, systems design

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