Animation
⁰¹ FlipMeals
Mo-Graph Brand Ident/Ad The goal of this motion graphic was to create a logo reveal animation, with visual elements that represent the topic. The idea chosen was a logo sequence for an app that aims to prevent and reduce the state of food waste... More
Graphic Design
⁰² teamates
This packaging design project, Teamates, reimagines tea for a younger audience by combining traditional tea culture with a more playful, approachable visual system. The concept is built around the idea of tea as a shared experience, drawing from... More
⁰³ Language, System, Gesture
Language, System, Gesture traces a progression from structured language, through systems of power, to embodied expression. This three-part series moves from the historical construction of Korean writing systems, through the socio-economic and... More
Animation
⁰⁴ Parasite 기생충
A motion graphic film title sequence inspired by the movie Parasite. The sequence moves from the basement apartment up through the house and into the street, following the film’s vertical class dynamic. The sequence moves through connected... More
Animation
⁰⁵ Pill Palette
This motion graphic looks at how medication safety evolved through pill inscriptions and color coding. It starts with five pills that all look exactly the same on the outside, but are actually completely different medications—SSRI,... More
Graphic Design
⁰⁶ where are you really from?
I wanted to depict how growing up, the memories of my different childhood homes or the origins of my family in different regions felt connected and somewhat close in proximity, either through familiar elements or memory gaps in between each... More
Animation
⁰⁷ why do you love the internet?
Interview + Motion Graphic Narrative This motion graphic is based on an interview exploring why people love the internet, focusing on connection, dependency, and everyday use.
Animation
⁰⁹ Phobias
This motion graphic explores different types of phobias outlined in Chapter 15.4, Anxiety Disorders, in Psychology 2e by Marilyn D. Lovett, Rose M. Spielman, and William J. Jenkins. Using a mix of abstract and literal visual scenarios. through... More
Animation
¹⁰ ABC's of an Adobe User
This motion graphic follows the experience of the “average Adobe user,” breaking down the creative process into a sequence of everyday actions and frustrations. Structured around an A–Z system, each step—opening software, creating a file,... More
Animation
¹¹ Countdown
Starting from a random countdown audio track, this motion graphic captures the buildup of a movie/snack night, focusing on the small actions and objects leading up to the experience. Each scene introduces an element—food, drinks, the... More
Illustration
¹² Skeletal & MSK Analysis
An anatomical study using overlay drawing to analyze the human figure. Skeletal and musculoskeletal systems were mapped directly onto model references to understand structure, proportion, and angles/movement.
Animation
¹³ Aeki
This character design and motion graphic centers around “Aeki,” a stylized Ikea-inspired figure built from everyday materials like cardboard boxes and shopping bags.
Animation
¹⁵ Unravelling Canadian Eugenics & Sterilization
A motion graphic visualizing the fragmentation and systemic impact of Canadian eugenics through shifting structures, hierarchy, and deconstruction.
Animation