Animation
Colour, Geometry, Abstraction
In this project, I referenced Dan McHale’s Tangent 61 and Max Hattler’s 1925 aka Hell and Divisional Articulations. Their works extensively utilize motion, camera movement, shape, repetition, unity, and contrast. They effectively synchronize the... More
Other
Art Portfolio Slides
Art Portfolio Slides - A mix of different types and styles of art slides, including 2D/3D animations, traditional/digital paintings, edited/composite videos, a range of 3D models, scenes,... More
Digital Media
Ecliptica Town
Ecliptica Town - An LLM based detective game This is a third-person narrative-driven detective mystery game where players take on the role of a detective investigating the theft of the Moonlight Gem. The town’s mayor has identified four... More
Illustration
Ecliptica Town - Posters of five NPC characters
Participated in the production of the game, mainly responsible for 3D scenes & assets and animations More information at itch: https://itch.io/queue/c/5318104/csc404-digf3013-mus3630-2025-games?game_id=3268751
Animation
Ecliptica Town - win and lose ending animation
The animations were made by me, and the background music and sound effects were made by Dmytro Kyryliv (Dima), a member of the music group of our game team. He is from UofT Music.
Illustration
Exploring Abstract Visual Compositions
The abstract artworks are named from top to bottom: Impact Stairs Three faces
Animation
Group_I see the stars in your eyes
Group_I see the stars in your eyes A total of about ten people worked together to make the animation. (The picture on the right is just a screenshot of the animation and does not 100% correspond to my work content in the team.) I was mainly... More
Animation
Group_NIGHTMARE WALTZ
The animation was made in a team effort, I was responsible for parts of the world, assets, camera animation and rendering.
Animation
Shapes of Rhythm: A Visual Interpretation of "Science Punk"
For this project, I visualized Jordan Czamanski's "Science Punk" with abstract 3D animation style, inspired by real textures and visual music pioneers like John Whitney. I explored black-and-white rhythmic lines, camera movement, and editing... More
Animation
Toronto subway interior — modeled from scratch in Blender.
TTC Subway - Blender Draft Rendering Test Toronto subway interior — modeled from scratch in Blender. I followed a "flower-sea subway" tutorial for inspiration, but the interior scene here is not from the tutorial. Instead, I recreated the TTC... More
Work by
Yubang Huang aka. caibang
Experimental Animation
“"Breathing life into imagination through animation, giving form and soul to what once only lived in imagination."...” [More]