Design Collection

JKL

JKL is a rhythm game that I made for a thesis with 3 other Digital Futures Undergrads: Yannan Ma, Roann Cordova, and Justine Magbitang. I was the visual lead for this project and it was the first time where I translated all the concept art into 3D including the props, environment, and characters. I also hand painted all of the textures for the vibrant pop/2D painterly effect for a more stylized look to the game.

3D modelling Concept art Game Design

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JKL Concept Art
JKL Concept Art

Illustration

JKL Concept Art

The genre for music my thesis wanted to explore was grunge pop, so I made sure to explore that through what would visually represent that. I also made sure to design the character to be androgynous, which allows players to relate more by projecting... More

JKL 3D Modelling
JKL 3D Modelling

Integrated Media

JKL 3D Modelling

I translated the concept art into 3D models in likeness as much as possible. I did a lot of research in my thesis on character sculpting/rigging - learning how to bake clothing to the movement of the character was the hardest. I also spent a lot of... More

JKL Game Demo
JKL Game Demo

Integrated Media

JKL Game Demo

JKL is a rhythm game where players have to hit music combos on beat to attack the enemy. The style is grunge pop with vibrant colours to reflect that genre of music. Follow Lucy on their dream in this uncanny world to figure out where they are and... More

Work by

Hedy Fu aka. Hedy Xinyu Fu

Digital Futures

“The reason why I came to OCAD was the captivation with games and the visual design put behind each one. I wanted to learn the process of game design while creating visuals and assets. For my GradEx...” [More]