All Animation
All Animation

Design Collection

All Animation

Compilation of Motion Graphics for graphic design, 2D animations for storytelling and experimenting with keyframing, as well as 3D animations for in game assets.

3D animation animation 2D animation motion graphics

All Concept Art
All Concept Art

Design Collection

All Concept Art

A compilation of concept art designs I made, specifically for games and animation.

concept art design character design environment design prop design illustration

All Games
All Games

Design Collection

All Games

My assets integrated into games that I worked with others to create.

game design integration

All Models 3D
All Models 3D

Design Collection

All Models 3D

A compilation of 3D models that I've made for games - from characters to props to environment.

3D modelling game design game integration

Beats & Bolts
Beats & Bolts

Design Collection

Beats & Bolts

Beats & Bolts is a rhythm action game that is set in the industrial revolution. I took on the role of visual direction for the game through concept art and worked with my team to settle on a finalized look. I also contributed to the 3D models for... More

3D modelling concept art 2D animation rigging

JKL
JKL

Design Collection

JKL

JKL is a rhythm game that I made for a thesis with 3 other Digital Futures Undergrads: Yannan Ma, Roann Cordova, and Justine Magbitang. I was the visual lead for this project and it was the first time where I translated all the concept art into 3D... More

3D modelling Concept art Game Design

Seaborne Sickness
Seaborne Sickness

Design Collection

Seaborne Sickness

For Atelier 4, we had to imagine a possible future in 50 years of what our relation to water is like. My group, consisting of Justine Magbitang, Rickardo Ennis, and Andrea Beltran, settled on a more dystopian like environment where the water is... More

3D modelling VR

Work by

Hedy Fu aka. Hedy Xinyu Fu

Digital Futures

“The reason why I came to OCAD was the captivation with games and the visual design put behind each one. I wanted to learn the process of game design while creating visuals and assets. For my GradEx...” [More]