Design Collection
All Animation
Compilation of Motion Graphics for graphic design, 2D animations for storytelling and experimenting with keyframing, as well as 3D animations for in game assets.
3D animation animation 2D animation motion graphics
Design Collection
All Concept Art
A compilation of concept art designs I made, specifically for games and animation.
concept art design character design environment design prop design illustration
Design Collection
All Games
My assets integrated into games that I worked with others to create.
game design integration
Design Collection
All Models 3D
A compilation of 3D models that I've made for games - from characters to props to environment.
3D modelling game design game integration
Design Collection
Beats & Bolts
Beats & Bolts is a rhythm action game that is set in the industrial revolution. I took on the role of visual direction for the game through concept art and worked with my team to settle on a finalized look. I also contributed to the 3D models for... More
3D modelling concept art 2D animation rigging
Design Collection
JKL
JKL is a rhythm game that I made for a thesis with 3 other Digital Futures Undergrads: Yannan Ma, Roann Cordova, and Justine Magbitang. I was the visual lead for this project and it was the first time where I translated all the concept art into 3D... More
3D modelling Concept art Game Design
Design Collection
Seaborne Sickness
For Atelier 4, we had to imagine a possible future in 50 years of what our relation to water is like. My group, consisting of Justine Magbitang, Rickardo Ennis, and Andrea Beltran, settled on a more dystopian like environment where the water is... More
3D modelling VR
Work by
Hedy Fu aka. Hedy Xinyu Fu
Digital Futures
“The reason why I came to OCAD was the captivation with games and the visual design put behind each one. I wanted to learn the process of game design while creating visuals and assets. For my GradEx...” [More]