Design Collection

All Concept Art

A compilation of concept art designs I made, specifically for games and animation.

concept art design character design environment design prop design illustration

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Beats & Bolts Concept Art
Beats & Bolts Concept Art

Illustration

Beats & Bolts Concept Art

I took the lead for visually designing and bringing fruition to the vague description of what the team wanted for visuals. I interpreted the patent technical sketches of the industrial revolution and took a twist on it in something that would be... More

JKL Concept Art
JKL Concept Art

Illustration

JKL Concept Art

The genre for music my thesis wanted to explore was grunge pop, so I made sure to explore that through what would visually represent that. I also made sure to design the character to be androgynous, which allows players to relate more by projecting... More

Seaborne Sickness Concept Sketches
Seaborne Sickness Concept Sketches

Illustration

Seaborne Sickness Concept Sketches

I wanted to achieve a rusted metal look but also retain the reliance of wooden planks. However, to prevent it from looking too dystopian and primitive, I incorporated a lot of digital screens that warns viewers about the increasing risk of... More

Alice in Wonderland
Alice in Wonderland

Illustration

Alice in Wonderland

A prompt I received for this work was to create a reimagined world of the Mad Hatter and Alice from Alice in Wonderland. I took on this prompt with Alice having more difficulty expression emotions and understanding them while the Mad Hatter is a... More

Red Delivery Services
Red Delivery Services

Illustration

Red Delivery Services

A family called the Reds run a family owned business of a magical postal office for the otherworldly creatures. However, a certain mischievous character is trying to intercept these deliveries and steal a certain document for his own.

Work by

Hedy Fu aka. Hedy Xinyu Fu

Digital Futures

“The reason why I came to OCAD was the captivation with games and the visual design put behind each one. I wanted to learn the process of game design while creating visuals and assets. For my GradEx...” [More]