In the Illustration program, students learn how to produce images that complement the written word or stand on their own. Students are encouraged to express their individual artistic voice, while examining the world we live in.
““CU IRL” imagines how niche online interest groups would navigate social dynamics if they inhabited speculative worlds of their own, safe from the public scrutiny of real life. The series depicts how the internet is reshaping notions of what... More”
“Using VR to replicate lucid dream worlds, “La Bête Noir/ Fais de mauvais rêves” proposes a method of exposure therapy to treat phobias. By directly confronting one’s irrational fears in a controlled environment, a person can better face their fears... More”
“I’m a Canadian illustrator based in Toronto and studied Illustration at OCAD University. My work delivers a strong appreciation for the editorial side of business with a bold, serious tone. Technically savvy and digitally based, my illustrations... More”
“My illustration thesis titled "Accidents Waiting to be Discovered" depicts the historical events of inventions that were discovered by mistake, and how they differed from the intended product. Through this body of work I explored how something... More”
“By imagining the future, the commodification of human life leads to the erosion of humanity and moral values, and desensitize people’s feeling. “Neo-humanism” examines what it means to be human, through depictions of an imagined dystopian... More”
“[ex·trem·o·phile] a living thing that can thrive in an extreme environment.
In "Extremophile", the humans who live in extreme environments are replaced by living organisms who thrive in those conditions. This is to remind us of the fragility of... More”
“Brayden’s series "Mind-Sets" focuses on the ways in which the mind has the ability to alter our perceptions of reality. By examining outliers and showing the ways in which these people have navigated and overcome mental barriers, we can see how the... More”
““Indispensable things” illuminates the human being’s intense demand for technologies and commodities by using visual metaphors to express the dark side of our dependencies. This is a series of illustrations that reflects the morbid contemporary... More”
“"Bored for Good" is a collection of illustrations circling around the concept of the positivity of boredom. By reimagining boring scenarios that many have experienced in everyday life, the illustrations reveal the positive outcomes of the negative... More”
“My OCADu thesis titled “The Language of Flowers” challenges the societal perceptions and the romantic, delicate, feminine impressions associated to flowers. By communicating hidden codes of Floriography, this series will demonstrate how flowers can... More”
“Sports competitions bring together athletes who undergo rigorous training to ensure a perfect game and win, but unforeseen external factors can interfere with plans. "New Sports" takes bizarre moments from sports history and turns brief mishaps... More”
“My 2020 OCADU illustration thesis is titled "Cyberfolk".
It explores a fictionalized futuristic environment oversaturated with technology and the ways that its inhabitants cope with their surroundings, reflecting their desire for a return to an... More”
“I am an illustrator and explorer of how interacts with and changes the world. I make pictures as witness to and part of the magnificent boredom, the confusing contentment. I use vibrant memorable colour, movement of line and shape to evoke humour,... More”
“Calamity’s Aftermath depicts the rebellious nature of the Bengali spirit, war stories, poems, and literature during the Liberation Period through the use of traditional Indian art-making, political art, and the exhilarating imagery of Heavy Metal. ”
“My thesis project “Generational Pull” focuses on the challenges being faced by Generation Z and their relationship with various societal institutions, the series of illustration aim to create understanding by sharing collective experience. ”